cape of the mountebank pathfinder 2e. Caster Level: 9; Prerequisites: Craft Wondrous Item, dimension door; Market Price: 12,960 gp; Weight. cape of the mountebank pathfinder 2e

 
 Caster Level: 9; Prerequisites: Craft Wondrous Item, dimension door; Market Price: 12,960 gp; Weightcape of the mountebank pathfinder 2e mountebank (n): a person who deceives others, especially in order to trick them out of their money; a charlatan

The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Visit to register an account, dive into the free Pathfinder Primer, or pre-order additional Pathfinder content for early access to the content in the digital reader and compendium, with more to come between now and the Pathfinder Nexus launch. The spell is cast at the lowest possible spell and caster level, doesn’t expend any of the user’s spell slots, and requires no components unless the item’s description says otherwise. While wearing it, you can use it to cast the dimension door spell as an action. The cloak acts like a cloak of the mountebank, but its dimension. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. <br /><br /> Some items or effects are closely tied to a particular tradition of magic. Usage worn cloak; Bulk L. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. : Detects poison in one creature or object. Aura moderate conjuration and transmutation; CL 6th; Slot shoulders; Price 14,000 gp; Weight 1 lb. The smoke lightly. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The Assassin is, like a lot of Pathfinder PRCs, pretty bad. Adamantine Armor. Eyes of the Eagle. Compendium - Sources->Basic Rules. Cape of the Mountebank. Cape of the Mountebank. Cyber Cape (5e Equipment) Deadman's Cape (5e Equipment) Vampire Cape (5e Equipment) 5e SRD. But it seems that from the atavistic source whence he inherited his beautiful hands, there survived in. This property of the cape can't be used again until the next dawn. Magic Items On The Body. + 40 ft. Activating an Item (DMG 141) Spells Some magic items allow the user to cast a spell from the item. Raven wears two Capes, one on top of the other. The space you leave and the one you appear in are filled with puffs of smoke that make. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Its called the Mountebank's Passage and it straight up functions exactly like a portal gun with a pair of linked portals that you can move by firing the gun. The space you leave and the one you appear in are filled with puffs of smoke that make. Invested. This fine garment is made of black silk interwoven with faint silvery threads. While wearing the cape, you gain a +2 item bonus to Deception checks. HLO PF playtest - Missing magic items HLO - Pathfinder 2nd EditionLe più belle immagini dal mondo - Trip - Vacation - groupon Pathfinder Build 5e Op Wizard [A4JITS] There was no limit to how many times this ability could be activated. As a bonus action while wearing the cape, you can expend 1 of its charges to enlarge. 6. You know: a door. Cape of the Mountebank Level 10. Activate Interact; Frequency once per day; Effect You cast dimension door . , but a level 9 cape of the mountebank has a range of 760 ft. In other words. Their Infernal Jaunt's the travel distance is increased by an additional 25 feet. Uncommon Conjuration Invested Magical. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. The space you leave and the one you appear in are filled with puffs of smoke that make. While wearing the cape, you gain a +2 item bonus to Deception checks. Description This bright red and gold cape appears to be a cape of the mountebank. Pulling the hood up or down requires an action. Cloak of the bat. Just curious which is it? If a stat block doesn't mention what level a spell is cast at, it is cast at its base level. (1x1x1000)+1000 = 2000. While wearing the cape, you gain a +2 item bonus to Deception checks. 5e Races 3. Duration is 1 min/level. : Figment sounds. The space you leave and the one you appear in are filled with puffs of smoke that make. A cape of the mountebank is an uncommon item. This cape smells faintly of brimstone. While wearing the cape, you gain a +2. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. 608 4. The space you leave and the one you appear in are filled with puffs of smoke that make. They return to Valhalla after 1 hour or when they drop to 0 hit points. [1] When the wearer disappears, they leave behind a cloud of smoke, and they appear in a similar cloud of smoke at their destination. The cape has 3 charges. The Cloak of the Mountebank is a Level 10 item. While wearing the cape, you gain a +2 item bonus to Deception checks. Once the last patch is removed, the robe becomes an ordinary garment. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. Its called the Mountebank's Passage and it straight up functions exactly like a portal gun with a pair of linked portals that you can move by firing the gun. Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. Animals and Gear (3). When you finish this guide, you will not only understand the rules, but you will be ready to build your first character, to join your first group, and to play your first game with full confidence that you know the rules well. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . And it comes at no opportunity cost to your attuned items, spells known, or spell slots. More details on the Cape of the Mountebank can be found at Cape of the Mountebank Details Detect Magic Aura. katar, temple sword, urumi. 0. This spell functions like invisibility, except that. This property of the cape can't be used again until the next dawn. This cape smells faintly of brimstone. The robe's color corresponds to the alignment for which the item was created. A falling creature's rate of descent slows to 60 feet per round until the spell ends. Aura faint transmutation; CL 5th; Slot feet; Price 2,500 gp; Weight 1 lb. You get a few special abilities, none of which are particularly amazing:Open Game Content (place problems on the discussion page). 344 Aura moderate abjuration CL 9th Slot shoulders; Weight 1 lb. While wearing it, you can use it to cast the dimension door spell as an action. These soft boots are partially made out of living leaves and other natural materials. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Magic Items. While wearing the cape, you gain a +2 item bonus to Deception checks. {{ text }} {{ links }} {{ keyword }} 2021Cloak of the Bat. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. You also have advantage on Dexterity ( Stealth) checks that rely on moving silently. While wearing the cape, you gain a +2 item bonus to Deception checks. The Cape of the Mountebank lets a character cast the Dimension Door spell once per day. Magical - Traits - Archives of Nethys: Pathfinder 2nd Edition Database. Core Rulebook - Sources - Archives of Nethys: Pathfinder 2nd Edition Database. Humanoid creature of 4 HD or less loses next action. The smoke lightly. While wearing it, you can use it to cast the dimension door spell as an action. When he disappears, he leaves behind a cloud of smoke, appearing in a similar fashion at his destination. If teleportation isn’t an option for you (you’re not a caster and haven’t found an item like a Cape of the Mountebank), you’ll need a mundane entrance. This ability allows a ranger to find the perfect vantage point instantly. While wearing the cape, the wearer can use it to cast the Dimension Door spell as an action. Tant que vous en êtes équipé, vous pouvez vous en servir, en utilisant votre action, pour lancer le sort porte dimensionnelle. Activate Interact; Frequency once per day; Effect You cast dimension door . Filled with bravado and eccentric over-the-topisms, Swashbucklers are a common trope across popular culture. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Item Tags: Buff Movement Outerwear. This ring continually grants the wearer the ability to avoid damage as if she had evasion. This property of. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. /level) Targets any number of creatures, no two of which can be more than 180 ft. Cloak of the Manta Ray. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The space you leave and the one you appear in are filled with puffs of smoke that make anyone within. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This property of the cape can't be used again until the next dawn. Activate Interact; Frequency once per day; Effect You cast dimension door . It allows once/day cast of Dimension Door, without needing attunement. Login. If it's cross continental teleporting then maybe look at Aiudara's or something similar. While wearing the cape, you gain a +2 item bonus to Deception checks. Cassock of Devotion, Miter of Communion, Orange Prism Aeon Stone, Phylactery of Faithfulness, Thurible of Revelation (5gp to activate for 1 hour) Choker of Elocution. , but a level 9 cape of the mountebank has a range of 760 ft. To distinguish it, these items will have this notice. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Well that is the direct opposite of the only other reply I have seen so far which. While wearing the cape, you gain a +2 item bonus to Deception checks. 157. The space you leave and the one you appear in are filled with puffs of smoke that make. Everything a 2E D&D vampire should be able to do. As for the cloaks, it would depend on what they do. Less is known about uncommon creatures than common. For 24 hours after the ritual, the caster may prepare spells of the requested deity. cape of the mountebank 10 cold iron arrows or bolts (party’s choice) +1 cold iron dagger, explosive ammunition (party chooses the variety) greater goggles of night 3 greater healing potions 2 major healing potions holy rune that can be added to any weapon selected staff of evocation (lesser) potion of quickness 2 invisibility potions ring of. 0 coins. Wondrous item, rare. 5e Creatures 3. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. If you ever fail to grip the cloak's edges while flying in this way, or if you. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a. A character can wear only 10 magical items that have the invested trait. And for a long. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Compendium - Sources->Tales from the Yawning Portal->a7. The Cavern of Gold and Silver Mists. On command, this cape allows the wearer to use the magic of the dimension door spell once per day. Rope of Entanglement. For me, this item. Usage worn cloak; Bulk L. Figurine of wondrous power: Ebony fly or Bronze Griffon (10,000 gp) A flying mount usable multiple times/week. Invested. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. You teleport yourself from your current location to any other spot within range. The space you leave and the one you appear in are filled with puffs of smoke that make. Duration instantaneous. The shoulders slot consists of capes, cloaks, cords, mantles, pauldrons, shawls, stoles, wings, and other items that can be worn on the shoulders. I would place it at the higher end. There have been some. Activate Interact; Frequency once per day; Effect You cast dimension door . Description. Cape of the Mountebank: On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. Per the DMG rules, the top Cape is non-functional. Here and there a woman crosses his path, lingers a little and goes her way. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. While wearing it, you can use it to cast the dimension door spell as an action. You can pull a dueling cape you're wearing from your shoulder and wrap it around your arm with an Interact action. Moderate conjuration; CL 9th; Craft Wondrous Item, teleport; Price 49,000 gp;Weight 3 lb. Jarlaxle, founder and leader of Bregan D'aerthe Laskilar, a pirate captain of Jahaka Anchorage Adventures Dungeon #113, "Practical Magic" • Tomb of Annihilation This wide belt is made of thick leather and studded with iron. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The other way is to do it like Boots of Teleportation, but it get's wonky with a CL 1 Lvl 1 power. Name Cost; Catching Cape: 200 gp: Protean Cloak (+1 bonus) 500 gp: Cloak of Human Guise Cape of the Mountebank question/help. Creatures closest to the point of origin are affected first. Repairing Magic Items. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . A classic escape item, the Cape of the Mountebank is perhaps the single best chance of a clean getaway on this list. He also suffers a -2 penalty on all Will saves and a -5 penalty on all Sense Motive checks. Cape of the Mountebank. While wearing the cape, you gain a +2 item bonus to Deception checks. Aura strong divination; CL 15th; Slot head; Price 5,000 gp; Weight 3 lbs. Humanoid creature of 4 HD or less loses next action. 5”h cards describe 5e Magical Items. This cape smells faintly of brimstone. Premium Powerups Explore Gaming. 22. The 2nd edition of the exceptionally popular Pathfinder RPG from Paizo, Pathfinder 2nd edition continues Pathfinder’s tradition of deeply-customizable characters, but dramatically streamlines mechanics like combat and balancing encounters. Wings of Flying. In addition, the robe has 4d4 other patches. Phoenix cloak (mythic) - 55k Cloak of etherealness - 55k Wings of flying - 54k Charlatan's cape - 45k Cloak of resistance - varies Cloak of the diplomat - 20k Ebony bolero - 18k Cloak of daggers (rogue) - 18k Gunfighter's poncho - 14k Cloak of Arachnida - 14k Cloak of the hunt (mythic) - 12k Cape of the mountebank - 10. On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. Other mountebanks are opportunists forced to embrace an. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. DESCRIPTION. With this, a rogue can teleport themselves and another character up to 500 feet away. This door should be heavily defended. Activate Interact; Frequency once per day; Effect You cast dimension door. Select one of the uncommon items from the Pathfinder Advanced Player’s Guide listed below when you assign this boon to a character. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Clocking in at a hefty 633 pages, it’s larger than the core rulebook for the system it supplements – heck, it’s larger than the Pathfinder 2E Core Rulebook! That’s kinda to be expected, what with it being a compilation of everything ever printed for a specific system (think about how. Rules; Core Rulebook. The Cape of the Mountebank lets a character cast the Dimension Door spell once per day. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Hands 1; Bulk L. Cape of the Mountebank via Wizards of the Coast. • You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. With an action, they can reappear anywhere within 500 feet. The Cape of the Mountebank smells faintly of brimstone. 5e. A magical item radiates a magic aura infused with its dominant school of magic. While wearing the cape, you gain a +2 item bonus to Deception checks. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a similar fashion at his destination. This normal-appearing garment is attuned to one of three types of alignment. Robe of the Archmagi. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Seems like they are prevalent so far, I would trade in my sword of wounding for a cape of mountebank. “Fountain” produces a 5-foot-long stream at 5 gallons per round. Range long (400 ft. mountebank (n): a person who deceives others, especially in order to trick them out of their money; a charlatan. Cloak of symbiotic protection. 42): - HD: d6 - Skills: 6 points/level - Proficiency: simple weapons, light armor - Medium BAB - Good Ref save Their schtick is that they're a skillmonkey who's sold their soul to a lower planes being. While wearing the cape, you gain a +2 item bonus to Deception checks. Proficiency with a longsword allows. This property of the cape can't be used again until the next dawn. Follow edited Aug 31, 2017 at 23:11. As a result, bards typically avoid getting up close and personal during battle. Aura moderate conjuration; CL 9th. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. One is minimum caster level, the other is. While wearing the cape, you gain a +2 item bonus to Deception checks. , but a level 9 cape of the mountebank has a range of 760 ft. For Pathfinder's system, they use feats to gain the ability to craft certain items; what I thought of first was requiring a character to become proficient in a specific type of crafting--for example, you have to be. Activate Interact; Frequency once per day; Effect You cast dimension door. 5e) Revised System Reference Document. Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day:. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Notes: Bonus: Armor Class, Bonus: Saving Throws, Warding, Outerwear. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. When people think of Swashbucklers, their minds typically flock to pirates sailing the seven seas. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. : Detects poison in one creature or object. While wearing the cape, you gain a +2 item. Noble's Cape (4e Equipment) 3. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Usage worn cloak; Bulk L. The space you leave and the one you appear in are filled with puffs of smoke that make. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks. 633 4. The slayer/ninja advanced talent Assassinate is better than the PRC's version, because they only take one turn of study to work. :This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Aura moderate conjuration; CL 9th; Slot shoulders; Price 10,800 gp; Weight 1 lb. Robe of Useful Items. Cape of the Mountebank. This material is published under the OGL 1. A caster level 7 cape of the mountebank has a range of 680 ft. Cape of the Mountebank; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This cape smells faintly of brimstone. While wearing the cape, you gain a +2 item bonus to Deception checks. This cape smells faintly of brimstone. This cape smells faintly of brimstone. 157. This Cape allows its wearer to cast the third level spell Dimension Door once per day, teleporting the wearer and one other willing creature they're touching to a destination up to 300 feet away. I really want my character to be able to teleport. For that reason, I think it deserves a spot on. Wondrous Item, Rare (requires attunement; cost 2500 gp) Tags. 42) The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. When he. And when you vanish you vanish via dimension door which means you can teleport up to 400 feet away, sight unseen. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . 3. The mountebank's infernal power overwhelms the target's mind. Activate Interact; Frequency once per day; Effect You cast dimension door . But it really depends on how prevalent magic items are and how easy they are to produce/manufacture in your DM's setting. The GM chooses the size of a given carpet or determines it randomly. D&D 3. Appearance. Frequency once per day However, it is one that few rogues get. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. This is in addition to the people who can cast the spell with their own spell slots. This property of the cape can’t be. We have updated our privacy policy. Activate Interact; Frequency once per day; Effect You cast dimension door . This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. . Compendium - Sources->Dungeon Master’s Guide. The other way is to do it like Boots of Teleportation, but it get's wonky with a CL 1 Lvl 1 power. The target must succeed on a DC 15 Dexterity saving throw or become restrained. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. (I'll say this, as ridiculous as this character was, he still fit the campaign, the other PCs were comparable, and the. While wearing it, you can use it to cast the dimension door spell as an action. Necklace of Fireballs (Three beads) Trident of Fish Command. Cloak of the High Forest. The broom can carry 200 pounds and fly at a speed of 40 feet, or up to 400 pounds at a. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. DEFENSE. Cape of the Mountebank question/help. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. While wearing the cape, you gain a +2 item bonus to Deception checks. Though unlike the traditional Portal Gun it is also a +2 Greater Striking Flintlock Pistol. Size. As a free action, the wearer of boots of speed can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. Dimension Door. Some items or effects are closely tied to a particular tradition of magic. Cape of the Mountebank. What is sure is that the cape is either able to take passangers or not able to. breithauptclan : Oct 22, 2021, 02:30 pm:This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. There are some primal spells that allow for nature teleporting (tree to tree, etc). : Deals 1d6 damage to one undead. While wearing the cape, you gain a +2 item bonus to Deception checks. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . While wearing it, you can use it to cast the dimension door spell as an action. Found on Magic Item Table G. + 40 ft. A beguiled character loses his Dexterity bonus to Armor Class. Its called the Mountebank's Passage and it straight up functions exactly like a portal gun with a pair of linked portals that you can move by firing the gun. Moderate conjuration; CL 9th; Craft Wondrous Item, dimension door; Price. In this system, instead of 2e's vancian magic system, characters can unlock magic powers by investing into "spheres", which group similarly themed powers. Item Tags: Warding Outerwear. I agree with the boots. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Price 980 gp. While wearing them, you have advantage on Wisdom ( Perception) checks that rely on sight. Fane's crew sold her out in mutiny to a Chelaxian slavery ring, and few know how (or if) she. Need Help?Cape of the Mountebank. • You have a climbing speed equal to your walking speed. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This cape smells faintly of brimstone. If a creature holds the item, use the creature's. This +2 greater striking flintlock pistol has the odd construction of possessing two triggers, one of soapstone and one of onyx, clearly separated with individual trigger guards. It's been extremely useful for several of my characters and I vastly prefer it over any combat/casting stat improvement, especially at lower level. It is though unfortunately it is a level 15 Unique Item so anyone planning on making a build. It's actually "cape" of the mountebank, and it's in the Dungeon Master's Guide and the SRD. com - Forums: Dragon Compendium: Mountebank class. The space you leave and the one you appear in are filled with puffs of smoke that make. The ranger picked up a cloak and boots of elvenkind. The thematic cantrip is used to convince your mark that you possess whatever type of magical powers they trust most. Dimension Door. While wearing the cape, you gain a +2 item bonus to Deception checks. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please. Crafting Components. While wearing the cape, you gain a +2 item bonus to Deception checks. The broom can carry 200 pounds and fly at a speed of 40 feet, or up to 400 pounds at a. 269 School conjuration (teleportation); Level arcanist 4, bard 4, magus 4, medium 3, mesmerist 4, occultist 4, psychic 4, skald 4, sorcerer 4, spiritualist 4, summoner 3, summoner (unchained) 4, witch 4, wizard 4 Casting Casting Time 1 standard action Components V Effect Range long (400 ft. The meaning of MOUNTEBANK is a person who sells quack medicines from a platform. Pulling the hood up or down requires an action. Dimension door can also be cast without a spell slot from a Cape of the Mountebank. When he disappears, he leaves behind a cloud of smoke, appearing in a similar fashion at his destination. ago. DESCRIPTION. Cape of the Mountebank. PFSRD:Cape of the Mountebank. Getting the Gold. The space you leave and the one you appear in are filled with puffs of smoke that make. This property of the cape can’t be. 5e Classes. How to use mountebank in a sentence. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. Usage worn cloak; Bulk L. However, you can do it in one round, especially if you put the wand in your quiver of arrows. Cloak of the Bat. While wearing it, you can use it to cast the dimension door spell as an action. This cape smells faintly of brimstone. Cape of the Mountebank. Cloak of Elvenkind. Have an actual item to hand out to your players. And the spell dimension door says. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing it, you can use it to cast the dimension door spell as an action. Wondrous item, rare. This ability doubles the threat range of a weapon. The item that meets that description closest is the Cape of the Mountebank in the DMG. Invisibility, Mass. Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Sean-Jardine • 3 yr. Ah, alright i missed that. While wearing the cape, you gain a +2 item bonus to Deception checks. Four sizes of carpet of flying exist. 159. With it, you disappear in a cloud of smoke. ago. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature. You teleport yourself from your current location to any other spot within range. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Wondrous Item, rare.